![]() This is generally an effective strategy until the players reach late Plankerton and early Canny Valley as the Husks are generally manageable without traps until that point. Many players enjoy "spawn camping", by simply standing near Husk spawns during Siege phases and killing them as they spawn. A mini storm will hover above a patrol door to better indicate its appearance. If undisturbed, husk Patrols will often simply walk back into another vortex and disappear harmlessly. ![]() Patrol Doors: Periodically, storm vortexes will appear and spawn husks even when an objective is not being defended- this is called a Patrol.Mini Event: Side missions will appear around the map that can summon the storm, for example a Survivor being attacked, activated Encampments, Drone Crashes, BluGlo Siphons, Storm Chests, etc.As players progress through higher Power Level missions, they may be warned that the storm can change directions during the siege. Players can plan trap configurations by analyzing which way the husks are likely to approach from based on these vortexes. Siege: During Missions with siege/defense phases, husks spawn and approach from storm vortexes around the objective.This indirectly endangers players by not letting them see the battlefield clearly and perhaps causing them to make errors in judgement. Despite being benign in terms of direct effects to the hero's health, being inside the storm darkens and obscures the player's vision with a purple haze and darkened lighting.However, all destructible structures, both player constructed and those that were generated with the map, will get destroyed when husks and Mist Monsters spawn. Aside from the husks that it generates, the storm itself is harmless to Heroes.Whenever a wave is killed, or enough time has passed, lightning will strike around the vortexes and more husks will spawn.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |